
E to easily select eraser brush, press again to restore last brush.S to easily select selector brush, press again to restore last brush.W to toggle highlights temporarily (If you hold W and hover mouse to dropdowns it might break.Just toggle highlights in the highlight menu to fix for now).You can use arrow keys ⭠ ⭢ ⭡ ⭣ or middle mouse button to scroll the map if it doesn't fit to your screen.Drawing very large areas of crops / paths might result in some lag due to restriction checking, in that case just do them in little patches or disable restriction checking from options.To delete buildings, either drop it to non-buildable area, click on it with eraser or press either Del or fn+ Backspace or Esc.You can enable brush overwriting mode in options.You can open object counter window from the options menu.


Again, big thanks to SMAPI for making that possible Thanks to TheLimeyDragon #1993 at Stardew Valley Discord Thanks to kurumugicha #5071 at Stardew Valley Expanded Discord for effort to provide the bacgkround image.Added the second Immersive Farm 2 Remastered without fences and path.Added restriction information for both Immersive Farm 2 Remastered maps.Fixed "Save as picture" for bigger than default farm layouts.Added interior layouts of barns, coops and sheds of all sizes.Changed how restriction layers work in the planner.The planner is now using direct output from SMAPI data-layers export which means the restriction info is much more accurate.Also changed how restricted placement is shown, now you can see specific tiles that are blocking placement while dragging the items.Added four new options related to restriction layers.Please note that drawing the restriction layers can be performance heavy.Moved few non-building items away from Buildings menu.All placeable objects are now using separate restriction layer instead of tillable.Placeable objects restriction layer is still not 100% accurate, but it's very close.This will be fixed once SMAPI gets a new layer for this.Restriction rework also enables the planner to easily have this information available for custom (modded) maps as well so expect any new maps to also include restriction information.Also added four new modded maps: OmniFarm, Capitalist Dream 2, Bigger Standard Farm and More Space Forest.All of them also have restriction layer data.When selecting modded map, render options are now hidden to cause less confusion.Added: Fish pond, All four giant crops, Meteorite, Coffee, Tea, Rice, Deluxe Scarecrow, Mushroom tree, Brick floor, Wood chipper, workbench, mini-jukebox, desert obelisk.
#Trebs pizza gourmet set update#
SMAPI should release the data layer exporting soon, then I can update all official maps to have the same restrictions as the game does! Added Farm Extended map layout by Forkmaster.Big thanks to Zola from #modding Stardew Discord for getting me the correct background image Still only using one ad space but you might see different ones over the course of next few months.
